Should I use metaverse or not? An investigation of university students behavioral intention to use MetaEducation technology
Nikos Misirlis; Yiannis Nikolaidis; Anna Sabidussi
TARGETing students' motivation within secondary school physical education through design
Gwen Weeldenburg
The Influence of Hybrid Working in the Context of Agile Software Development within the Dutch Financial Sector
Joris Zomerdijk (Onderzoeker); Pascal Ravesteijn (Lector); Benny de Waal (Onderzoeker)
Dissemination of a New Assessment Tool on Handwriting Readiness throughout Europe
van Hartingsveldt, Margo (Lectoraat Ergotherapie - Participatie En Omgeving); de Vries, Liesbeth (Lectoraat Ergotherapie - Participatie En Omgeving)
Design Experiments in Game-Based Learning of Metacognition
Braad, Eelco (Digital Transformation); Degens, Nick; IJsselsteijn, Wijnand; Barendregt, Wolmet
Predisposition of In-Service Teachers to Use Game-Based Pedagogy
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Matić, Ljerka Jukić
Human-machine co-creativity with older adults
Bossema, Marianne; Saunders, Rob; Ben Allouch, Somaya (Lectoraat Digital Life)
TARGET-tool
Gwen Weeldenburg; Len Kromkamp; Lars Borghouts; Pepijn Verburg; Nicolai Brodersen Hansen; Steven Vos
Europese Nacht van de Onderzoekers
Martinez Caram, Agustin
Underestimated Factors Regarding the Use of Technology in Daily Practice of Long-Term Care: Qualitative Study Among Health Care Professionals
Ouden, MEM (Marjolein ) den (Lector); Gemert-Pijnen, JEWC (Lisette) van (Extern); Os-Medendorp, H (Harmieke) van (Associate Lector); Groeneveld, (Sjors) (Onderzoeker); Verdaasdonk, (Rudolph) (Extern)




























