Workflow development for UX/UI interns at Stichting GameLab Oost
Gessel, ML (Merel) van (Student)
What is the role of an art director in creating a visually appealing animation, featuring the siege of Grolle?
Akhabaeva, AZ (Alina) (Student)
Building a life-sized game character costume
Eisink, M (Merel) (Student)
Interactive Scenario for TenneT Virtual Vision
Volkholz, A (Anton) (Student)
How can a 3D Character Artist translate and adapt the style and design of the concept art to that of a project?
Waning, MB (Mandy) (Student)
Virtual Reality Escape Room
Weken, JAT (Jelmer) (Student)
Jax, The Architecture
Limandjaja, S (Steven) (Student)
Visual style in a virtual reality safety trainer
Baalhuis, MH (Matthijs) (Student)
Afstudeerstage ROC van Twente - Meiden in de techniek
Hazekamp, MJE (Madelon) (Student)
Hoe interactieve video kan bijdragen aan een verbetering van de dienstverlening naar de klanten
Dekker, D (Daniëlle) (Student)