You; the observer, partaker or victim. Delineating three perspectives to empathic engagement in persuasive games using immersive technologies
Kors, Martijn JL; van der Spek, Erik D.; Ferri, Gabriele; Schouten, Ben AM; Mueller, Florian; Johnson, Daniel; Schouten, Ben; Toups, Zachary; Wyeth, Peta