A Conceptual Model for Designing Anxiety-Reducing Digital Games in Mathematics Education
Matić, Ljerka Jukić; Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Huhtasalo, Jenni
Gamification in International Supply Chain Management: Impact on Students’ Engagement and Performance
Tolentino-Zondervan, Frazen (Faculteit Business En Economie (Fbe)); Bagamanova, Margarita (Faculteit Business En Economie (Fbe)); Casado Linares, Raul (Lectoraat Urban Economic Innovation); Draijer, Casper (Amsib (Cedis)); van den Thillart, Erik (Amsib (Cedis)); Khan, Habiba (Amsib (Cedis)); van Amerom, Maarten (Amsib (Cedis)); Sanchez Rico, Teresa (Amsib (Cedis)); Bakkes, Sander; Bellotti, Francesco; Dondio, Pierpaolo; Ninaus, Manuel; Wanick, Vanissa; Bucchiarone, Antonio
Needs Analysis to Define a Digital Learning Game Aimed at Coping with Mathematics Anxiety
Huhtasalo, Jenni; Leino, Mirka; Tommiska, Janika; Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Matić, Ljerka Jukić; Busuttil, Leonard; Calleja, James; Merilampi, Sari; Dis Isfold Sigurdardottir, Helga; Isfold Munkvold, Robin
Challenges and opportunities in applying constructionist digital games in secondary mathematics education
Matić, Ljerka Jukić; Abrantes Garcêz Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo))
A framework to investigate teachers' competences in game-based learning
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Matić, Ljerka Jukić; Cusi, Annalisa; Maffia, Andrea; Palha, Sonia; Vogler, Anna-Marietha
Bridging game design and playful mathematics learning: the case of Function Dungeon and Fractions Lab
Geraniou, Eirini; Mavrikis, Manolis; Palha, Sonia; Cusi, Annalisa; Maffia, Andrea; Palha, Sonia; Vogler, Anna-Marietha
Me:Learning
Braad, Eelco (Human Centered Technologies); Jansen, Sebastian; Zhang, Skylor Zhitian
Guest editorial: Ethics for artificial intelligence
Rijken, (Noortje) (Associate Lector); Laurijssen, (Sara) (Docent); Hanskamp, (Miranda); Six- Dijkstra, (Marianne ) (Onderzoeker); Berg, G. (Gerda) van den (Extern)
Discovering the best NPC implementation in a naval game
Nils Meijer (Student)
Personalising Behaviour of and Content for Socially Interactive Agents
Mark A. Neerincx; Joost Broekens




























