Promptare! Imagine, prompt, vote - experience co-creation with a hybrid participation toolkit!
Martinez Caram, Agustin
Avatars with Empathy
Kasia Glowicka (Onderzoeker)
Playful learning in de bibliotheek: zo pakken wij het aan
Stuivenberg, Isa; Haakma, Ineke; Tiddens, Anneke; Smulders, Maaike
Between experiments leveraging prototypes to trigger articulate and share informal knowledge: case of the cities of things living lab
T.J. Jaskiewicz; I. Smit
The Parliament of the Scheldts.
Meijer, Maarten (Entrance – Centre Of Expertise Energy); Vogel, Willie
Climate futures
Sánchez Querubín, Natalia; Niederer, Sabine (Lectoraat Visual Methodologies)
Fostering joyful practice with digital educational games: the Function Dungeon Game
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Hooijschuur, Kevin; Diamantidis, Dimitris; Karavakou, Myrto; Grizioti, Marianthi; Kynigos, Chronis
Changemakers: a pedagogical approach for action-oriented, experiential learning to empower voice, agency and leadership
DiVito, Lori (Lectoraat Collaborative Innovation And Entrepreneurship); van Wijk, Jakomijn (Lectoraat Collaborative Innovation And Entrepreneurship); van Eeuwijk, José
Evaluating living labs?
Anja Overdiek (Lector); M. (Mari) Genova (Onderzoeker)
Reinforcement Learning to send reminders at right moments in smartphone Exercise Application
Wang, Shihan; Sporrel, Karlijn; Hoof, Herke van; Simons, Monique; de Boer, Rémi D.D.; Ettema, Dick; Nibbeling, Nicky (Faculteit Bewegen, Sport En Voeding); Deutekom, Marije; Kröse, Ben






























