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Keep on moving

designing physiotherapeutic exergames for multiple devices and exercises

Keep on moving

designing physiotherapeutic exergames for multiple devices and exercises

Samenvatting

Exergames, as one might infer from the name, are a combination of exercise and games. As such, they stimulate players to perform certain behaviours by providing them with engaging game mechanics (Whitehead, Johnston, Nixon, & Welch, 2010). While they can be used during physiotherapeutic rehabilitation sessions, they are particularly useful to increase therapy adherence at home (Song, Peng, & Lee, 2011). In this extended abstract, we explore an approach that addresses the first problem: how can we design a game that can be mapped on a wide range of therapeutic exercises?

OrganisatieHanzehogeschool Groningen
LectoraatUser Centered Design
Gepubliceerd in5th International Digital Games Research Association (DiGRA) Conference 2011 Hilversum, Netherlands, NLD
Jaar2015
TypeConferentiebijdrage
TaalEngels

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