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Utilizing JIT Python runtime and parameter optimization for CPU-based Gaussian Splatting thumbnailer
Genchev, (Evgeni ) (Onderzoeker); Rangelov, (Dimitar) (Onderzoeker); Waanders, (Kars) (Onderzoeker); Waanders, S. (Sierd) (Onderzoeker)
3D Reconstruction Techniques and the Impact of Lighting Conditions on Reconstruction Quality
Waanders, (Kars) (Onderzoeker); Waanders, (Sierd) (Onderzoeker); Rangelov, (Dimitar) (Onderzoeker); Keulen, M. (Maurice ) van (Extern); Miltchev, R. (Radoslav ) (Extern)
A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Web-Based Auto Rigging Solution for Remote Mocap Sessions
Leeuwen, DJ (Daniël) van (Student)
Project Green Lagoon
Pazaurek, B (Benjamin) (Student)
Finding usability of real-time CGI production
Vorstenbosch, S (Bas) (Student)
3D product configurator
Peters, R (Ruud) (Student)




























