How can a photorealistic 3D model be created for a 360-degree, 24K-resolution dome film, with a focus on historical accuracy and professional integration?
Elske de Jong (Student)
Designing a Photorealistic Cliffside VR Experience in Unreal Engine 5
Kai de Vries (Student)
A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Project Green Lagoon
Pazaurek, B (Benjamin) (Student)




























