The SpiroPlay artwork re-design
Focsaneanu, DV (Diana) (Student)
Workflow development for UX/UI interns at Stichting GameLab Oost
Gessel, ML (Merel) van (Student)
Serious gaming to stimulate participatory urban tourism planning. Journal of Sustainable Tourism
Ko Koens (Lector); Jeroen Klijs; Jessika Weber-Sabil; Frans Melissen; Igor Mayer; Irem Onder; Carlo Aall
A comparison of existing frameworks leading to an empathic formation compass for co-design
Wina Smeenk (Lector); Janienke Sturm (Lector); Berry Eggen (Lector)
A systematic validation of the Empathic Handover approach guided by five factors that foster empathy in design
Wina Smeenk (Lector); Janienke Sturm (Lector); J.H Eggen (Onderzoeker); J Terken (Onderzoeker)
How can a 3D Character Artist translate and adapt the style and design of the concept art to that of a project?
Waning, MB (Mandy) (Student)
Jax, The Architecture
Limandjaja, S (Steven) (Student)
Creating a Unity3D editor technical framework to streamline the prototype programming process in GameLab Oost
Khazov, AA (Alex) (Student)
SCIENTIFIC METHOD CANVAS TO FOSTER SCIENTIFIC THINKING AND STEM VOCATIONS THROUGH VISUAL THINKING STRATEGIES
Ouariachi Peralta, Tania (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition); Elving, Wim (Communication, Behaviour & Sustainable Society); Chova, L G; Martinez, A L; Torres, I C
Creating stylized 3D game characters for low-end devices
Brink, B (Brendan) (Student)






























