Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
Makri, Agoritsa; Vlachopoulos, Dimitrios; Martina, Richard A.
Augmented Reality and audio - serious board game project
Snip, K (Keimpe) (Student)
Performance and thermoregulation of Dutch Olympic and Paralympic athletes exercising in the heat: Rationale and design of the Thermo Tokyo study: The journal Temperature toolbox.
J.Q. de Korte; C.C.W.G. Bongers; M.T.E. Hopman; L.P.J. Teunissen; K.M.B. Jansen; B.R.M. Kingma; S.B. Ballak; K. Maase; M.H. Moen; Jan-Willem van Dijk; H.A.M. Daanen; T.M.H. Eijsvogels
Spiro Play
Plass- Oude Bos, D (Danny) (Associatelector); Delden, R.W. (Robby) van; With, A.J.V. (Vivianne) de; Vogel, K. (Koen); Klaassen, R. (Randy); Zwart, N. (Nynke); Faber, J. (Joyce); Thio, B. (Boony); Kamp, M. (Mattienne) van der
Emotioneering
Dobrenko, N (Nick) (Student)
Realtime Networking Technologies for Unity
Sanchez, RJ (Rodrigo) (Student)
Buddie: een serious game tegen kindermishandeling
Merwe, LKE (Liset) van de (Student)
In and out domains
Perna, Valerio; Ferri, Gabriele
WE ENERGY GAME
Ouariachi, Tania (Communication, Behaviour & Sustainable Society); Pierie, Frank (Energy Transition); Elving, Wim J.L. (Communication, Behaviour & Sustainable Society)
Serious games: een effectief leermiddel voor innovatiemanagers
Weustink, M (Merel) (Student)