A Conceptual Model for Designing Anxiety-Reducing Digital Games in Mathematics Education
Matić, Ljerka Jukić; Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Huhtasalo, Jenni
Needs Analysis to Define a Digital Learning Game Aimed at Coping with Mathematics Anxiety
Huhtasalo, Jenni; Leino, Mirka; Tommiska, Janika; Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Matić, Ljerka Jukić; Busuttil, Leonard; Calleja, James; Merilampi, Sari; Dis Isfold Sigurdardottir, Helga; Isfold Munkvold, Robin
Challenges and opportunities in applying constructionist digital games in secondary mathematics education
Matić, Ljerka Jukić; Abrantes Garcêz Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo))
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
RIME2025 : THE 14TH INTERNATIONAL CONFERENCE FOR RESEARCH IN MUSIC EDUCATION
Meissner, Henrique; Harris, Robert
Me:Learning
Braad, Eelco (Human Centered Technologies); Jansen, Sebastian; Zhang, Skylor Zhitian
Personalising Behaviour of and Content for Socially Interactive Agents
Mark A. Neerincx; Joost Broekens
What do teachers anticipate from education in game-based pedagogy?
Palha, Sonia; Matić, Ljerka Jukić
GAME: Als muziek in de oren
Meissner, Henrique; Harris, Robert
Creating an Educational Forensic Research Game
Lisa Vrijdag (Student)




























