Adaptive Audio in Horror Games
Wouter Meermans (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
Game-Based Learning to Elicit and Improve Value Creation in Learning Communities
Braad, Eelco (Human Centered Technologies); Veltman, Marieke; Bos, Peter; Plass, Danny; De Vries, Sjoerd
What is needed to take an interactive application that aims to garner interest in local folklore from a prototype to a final product as a lead designer?
Daan Engbers (Student)
It's Not Always About You
Heijmen, Nicky (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Vervoort, Joost
Networking and VR
Ilea, AM (Ana-Maria) (Student)
Re-organise: Game-Based Learning of Circular Business Model Innovation
Lange, Kasper P. H. (City Net Zero); Korevaar, Gijsbert; Oskam, Inge F. (Lectoraat Circulair Ontwerpen En Ondernemen); Herder, Paulien M.
Virtual Reality Immersion in Magical Environments.
Aarntzen, TH (Tim) (Student)
Buddie: een serious game tegen kindermishandeling
Merwe, LKE (Liset) van de (Student)
Fit for play
Meijburg, Heleen; Folkerts, Jef; Degens, Nick; Elbæk, Lars; Majgaard, Gunver; Valente, Andrea; Khalid, Saifuddin






























