Optimization in Unreal Engine 5.4
Freek Pluim (Student)
Humans sense of scale in a Virtual Reality experience
Viktor Dimitrov (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
Designing a Photorealistic Cliffside VR Experience in Unreal Engine 5
Kai de Vries (Student)
How to make VR detective puzzle games more accessible for novice players?
Data Lomadze (Student)
A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Afstuderen MuseumFabriek
Kevin Nijkamp (Student)
Exploring the viability of using Houdini for a small VFX studio
Maria Jardan (Student)
Eindrapport
Zefanja Jobse (Student); Jolène Cijsouw (Docent); Loek van der Linde (Begeleider)






























