Adaptive Audio in Horror Games
Wouter Meermans (Student)
Humans sense of scale in a Virtual Reality experience
Viktor Dimitrov (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
Modular Tutorial Tool
Kamila Matuszak (Student)
Another Vulkan Abstraction
Jelle Boelen (Student)
How to make VR detective puzzle games more accessible for novice players?
Data Lomadze (Student)
Developing a Customizable Avatar in Unity
Veroniek van der Sluis (Student)
Game-based Pedagogy in Teacher Training: Results of a Pilot Course
Palha, Sonia (Faculteit Onderwijs En Opvoeding (Foo)); Bouwer, Anders (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Webb, Kristin (Faculteit Onderwijs En Opvoeding (Foo)); van Smaalen, Daan (Faculteit Onderwijs En Opvoeding (Foo)); Agterberg, Desiree (Faculteit Onderwijs En Opvoeding (Foo)); Kilså, Kristine; Basaiawmoit, Rajiv Vaid
What is needed to take an interactive application that aims to garner interest in local folklore from a prototype to a final product as a lead designer?
Daan Engbers (Student)
AI and Philosophy in Party Games
Anne Lotte Kruise (Student)






























