How can the use of AI-driven tools improve the efficiency and creativity of 3D asset creation for games?
Trim Vezvesja (Student)
What is The AAA game pipeline for hero asset creation, and how can emerging 3D artist approach it
Bohdan Shkel (Student)
A Comparative Analysis between Blender and Unreal Engine 5 for Photorealistic Interior Visualisations
Jeroen Vedder (Student)
Energy Game Changers
Elving, Wim
Desiging an architectural visualisation workflow using immersive game technologies.
Scholten, R (Robbert) (Student)
Gamification and UI/UX design of an energy consumption dashboard
Munk, A (Anna) (Student)
Overcoming Privacy-Related Challenges for Game Developers
Marissa Berk; Tamara Marantika (Onderzoeker); Daan Oldenhof; Marcel Stalenhoef (Onderzoeker); Erik Hekman (Onderzoeker); Levien Nordeman (Onderzoeker); Simone van der Hof; Linda Louis; Aletta Smits (Onderzoeker); Koen van Turnhout (Onderzoeker)
Interactive 2D Installation
Minkova, VM (Viktoria) (Student)
BACHELOR THESIS: DUTCH SUSTAINABLE FASHION WEEK
Surwehme, S (Sebastian) (Student)
The Book Fair Game: teaching international rights trading in a shared module
Leighton, Rose (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Biesma, Lieke (Faculteit Digitale Media En Creatieve Industrie (Fdmci)); Silk, Polly






























