How can Level and Game Design in a Horror Environment guide players to different scenarios and situations?
Adrián Gómez Martín (Student)
Adaptive Audio in Horror Games
Wouter Meermans (Student)
Optimization in Unreal Engine 5.4
Freek Pluim (Student)
How can the use of AI-driven tools improve the efficiency and creativity of 3D asset creation for games?
Trim Vezvesja (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)




























