Menu Builder
Noah Brinkman (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
Environmental Storytelling as a Tool for Authentic Roma Representation in Video Games
Denisa Viziru (Student)
How to design an interactive and educational experience about the first gasoline pump in Enschede exhibit that enhances visitor engagement for De Museumfabriek?
Stephanie Extercatte (Student)
Modular Tutorial Tool
Kamila Matuszak (Student)
User-Centered Interface Design for Loyalty Systems in Small-Scale Hospitality
Julia Calis (Student)
Graduation_Report_Oksana_Smalii_514126
Oksana Smalii (Student)
How can a photorealistic 3D model be created for a 360-degree, 24K-resolution dome film, with a focus on historical accuracy and professional integration?
Elske de Jong (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)






























