Understanding shelters as children’s places : an analysis of the favourite places of 4–12 year olds
Elise Peters (Lid Lectoraat); Hans Teerds; Nicole van den Bogerd
“Knowing locations”.
Buurke, Imka (Arts Education); van 't Hoogt, Vanessa
Adaptive Audio in Horror Games
Wouter Meermans (Student)
How can the use of AI-driven tools improve the efficiency and creativity of 3D asset creation for games?
Trim Vezvesja (Student)
Horror Creature Design. Evoking Feelings of Fear Within a Virtual Experience.
Anda Basuc (Student)
Creating Horror Atmosphere in Stylized Games.
Rumen Stefanov (Student)
Bridging Past and Future
Swen Broeken (Student)
Learning from a crisis: a qualitative study on how nurses reshaped their work environment during the COVID-19 pandemic
Annemarie de Vos; Eline de Kok; Susanne Maassen; Monique Booy; Anne Marie Weggelaar-Jansen
Learning from a crisis: a qualitative study on how nurses reshaped their work environment during the COVID-19 pandemic
Eline de Kok; Susanne Maassen; Monique Booy; Anne Marie Weggelaar; Annemarie de Vos
Geopolymer concrete tiles with the use of fly ash and steel slag and natural fibers as partial aggregate replacement
Gonzalo Tarrero (Student); Tiina Suvorov (Docent)






























